JC

COMPOSER

SOUND

Guenard

MUSIC

DESIGNER

INTEGRATION

01

Spatialization

Focus
The Change of Ambience as we
Enter The House
Focus
As we Enter The First Room on The 2nd Floor
The Water Leak
Spatialization/Attenuation/
Occlusion/Diffraction/Obstruction

Made in Wwise and Unreal 5.2

02

Sound Design

Jump Scare

Focus
Jump Scare
Focus
Spacialization: Diffractiion
Focus
Ambiance: Room Immersion (Tunnel/Cave)

Made in Wwise and Unity

Music

03

For Honor

Sound Redesigned with SoundBank
Original Music Composition & Orchestration

uniting players through sound

JC Guenard

Phone: 93 065 9262